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The Java Programming Language, 4th Edition, by Ken Arnold, James Gosling, David Holmes

The Java Programming Language, 4th Edition, by Ken Arnold, James Gosling, David Holmes



The Java Programming Language, 4th Edition, by Ken Arnold, James Gosling, David Holmes

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The Java Programming Language, 4th Edition, by Ken Arnold, James Gosling, David Holmes

Direct from the creators of the Java™ programming language, the completely revised fourth edition of The Java™ Programming Language is an indispensable resource for novice and advanced programmers alike.

Developers around the world have used previous editions to quickly gain a deep understanding of the Java programming language, its design goals, and how to use it most effectively in real-world development. Now, Ken Arnold, James Gosling, and David Holmes have updated this classic to reflect the major enhancements in Java™ 2 Standard Edition 5.0 (J2SE™ 5.0).

The authors systematically cover most classes in Java’s main packages, java.lang.*, java.util, and java.io, presenting in-depth explanations of why these classes work as they do, with informative examples. Several new chapters and major sections have been added, and every chapter has been updated to reflect today’s best practices for building robust, efficient, and maintainable Java software.

Key changes in this edition include

  • New chapters on generics, enums, and annotations, the most powerful new language features introduced in J2SE 5.0
  • Changes to classes and methods throughout to reflect the addition of generics
  • Major new sections on assertions and regular expressions
  • Coverage of all the new language features, from autoboxing and variable argument methods to the enhanced for-loop and covariant return types
  • Coverage of key new classes, such as Formatter and Scanner

The Java™ Programming Language, Fourth Edition, is the definitive tutorial introduction to the Java language and essential libraries and an indispensable reference for all programmers, including those with extensive experience. It brings together insights you can only get from the creators of Java: insights that will help you write software of exceptional quality.

  • Sales Rank: #127361 in Books
  • Published on: 2005-08-27
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.25" h x 1.21" w x 7.38" l, 2.65 pounds
  • Binding: Paperback
  • 928 pages

From the Back Cover

Direct from the creators of the Java™ programming language, the completely revised fourth edition of The Java™ Programming Language is an indispensable resource for novice and advanced programmers alike.

Developers around the world have used previous editions to quickly gain a deep understanding of the Java programming language, its design goals, and how to use it most effectively in real-world development. Now, Ken Arnold, James Gosling, and David Holmes have updated this classic to reflect the major enhancements in Java™ 2 Standard Edition 5.0 (J2SE™ 5.0).

The authors systematically cover most classes in Java’s main packages, java.lang.*, java.util, and java.io, presenting in-depth explanations of why these classes work as they do, with informative examples. Several new chapters and major sections have been added, and every chapter has been updated to reflect today’s best practices for building robust, efficient, and maintainable Java software.

Key changes in this edition include

  • New chapters on generics, enums, and annotations, the most powerful new language features introduced in J2SE 5.0
  • Changes to classes and methods throughout to reflect the addition of generics
  • Major new sections on assertions and regular expressions
  • Coverage of all the new language features, from autoboxing and variable argument methods to the enhanced for-loop and covariant return types
  • Coverage of key new classes, such as Formatter and Scanner

The Java™ Programming Language, Fourth Edition, is the definitive tutorial introduction to the Java language and essential libraries and an indispensable reference for all programmers, including those with extensive experience. It brings together insights you can only get from the creators of Java: insights that will help you write software of exceptional quality.

About the Author

Ken Arnold, formerly senior engineer at Sun Microsystems Laboratories, is a leading expert in object-oriented design and implementation. He was one of the original architects of the Jini™ technology, and the lead engineer of Sun's JavaSpaces™ technology.

James Gosling is a Fellow and Chief Technology Officer of Sun's Developer Products group, the creator of the Java programming language, and one of the computer industry's most noted programmers. He is the 1996 recipient of Software Development's "Programming Excellence Award." He previously developed NeWS, Sun's network-extensible window system, and was a principal in the Andrew project at Carnegie Mellon University, where he earned a Ph.D. in computer science.

David Holmes is director of DLTeCH Pty Ltd, located in Brisbane, Australia. He specializes in synchronization and concurrency and was a member of the JSR-166 expert group that developed the new concurrency utilities. He is also a contributor to the update of the Real-Time Specification for Java, and has spent the past few years working on an implementation of that specification.



Excerpt. � Reprinted by permission. All rights reserved.
Beautiful buildings are more than scientific. They are true organisms,spiritually conceived; works of art, using the best technology by inspiration rather than the idiosyncrasies of mere taste or any averaging by the committee mind.
—Frank Lloyd Wright

The Java™ programming language has been warmly received by the world community of software developers and Internet content providers. Users of the Internet and World Wide Web benefit from access to secure, platform-independent applications that can come from anywhere on the Internet. Software developers who create applications in the Java programming language benefit by developing code only once, with no need to “port” their applications to every software and hardware platform.

For many, the language was known first as a tool to create applets for the World Wide Web. An applet is a mini-application that runs inside a Web page. An applet can perform tasks and interact with users on their browser pages without using resources from the Web server after being downloaded. Some applets may, of course, talk with the server to do their job, but that’s their business.

The Java programming language is indeed valuable for distributed network environments like the Web. However, it goes well beyond this domain to provide a powerful general-purpose programming language suitable for building a variety of applications that either do not depend on network features or want them for different reasons. The ability to execute downloaded code on remote hosts in a secure manner is a critical requirement for many organizations.

Other groups use it as a general-purpose programming language for projects in which machine independence is less important. Ease of programming and safety features help you quickly produce working code. Some common programming errors never occur because of features like garbage collection and type-safe references. Support for multithreading caters to modern network-based and graphical user interface-based applications that must attend to multiple tasks simultaneously, and the mechanisms of exception handling ease the task of dealing with error conditions. While the built-in tools are powerful, it is a simple language in which programmers can quickly become proficient.

The Java programming language is designed for maximum portability with as few implementation dependencies as possible. An int, for example, is a 32-bit signed two’s-complement integer in all implementations, irrespective of the CPU architecture on which the program executes. Defining everything possible about the language and its runtime environment enables users to run compiled code anywhere and share code with anyone who has a Java runtime environment.

About This Book

This book teaches the Java programming language to people who are familiar with basic programming concepts. It explains the language without being arduously formal or complete. This book is not an introduction to object-oriented programming, although some issues are covered to establish a common terminology. Other books in this series and much online documentation focus on applets, graphical interfaces, Web sites, databases, components, and other specific kinds of programming tasks. For other references, see “Further Reading” on page 755.

This fourth edition provides integrated coverage of the Java programming language as provided by the Java™ 2 Platform Standard Edition 5.0 and specified by the Java™ Language Specification, Third Edition. It also covers most of the classes in the main packages (java.lang, java.util, java.io) as implemented in the J2SE™ Development Kit 5.0 (more commonly known as JDK 5.0, or in the older nomenclature JDK 1.5.0).

If you have already read the third edition of this book, you will find some major changes, both in the language and the book, since the 1.3 release that the third edition covered. There are new chapters on generics, enums, and annotations—the major new language features introduced in the 5.0 release—and major new sections on assertions and regular expressions. Some existing material has been restructured to accommodate other changes and to improve the general flow of the text—such as introducing the new boxing and unboxing conversions. But every single chapter has been updated in some way, whether it is a new language feature like variable argument methods; the new enhanced for loop construct; a new class such as Formatter for formatting text output; or changes to classes and methods caused by the addition of generics (such as the collections utilities and the reflection classes)—change permeates this entire fourth edition.

The Java programming language shares many features common to most programming languages in use today. The language should look familiar to C and C++ programmers because it was designed with C and C++ constructs where the languages are similar. That said, this book is neither a comparative analysis nor a “bridge” tutorial—no knowledge of C or C++ is assumed. C++ programmers, especially, may be as hindered by what they must unlearn as they are helped by their knowledge.

Chapter 1—A Quick Tour—gives a quick overview of the language. Programmers who are unfamiliar with object-oriented programming notions should read the quick tour, while programmers who are already familiar with object-oriented programming paradigms will find the quick tour a useful introduction to the object-oriented features of the language. The quick tour introduces some of the basic language features on which examples through the rest of the book are built.

Chapters 2 through 6 cover the object-oriented core features of the language, namely, class declarations that define components of a program, and objects manufactured according to class definitions. Chapter 2—Classes and Objects—describes the basis of the language: classes. Chapter 3—Extending Classes—describes how an existing class can be extended, or subclassed, to create a new class with additional data and behavior. Chapter 4—Interfaces—describes how to declare interface types that are abstract descriptions of behavior that provide maximum flexibility for class designers and implementors. Chapter 5—Nested Classes and Interfaces—describes how classes and interfaces can be declared inside other classes and interfaces, and the benefits that provides. Finally, Chapter 6—Enumeration Types—covers the definition and use of type-safe enumeration constants.

Chapters 7 through 10 cover standard constructs common to most languages. Chapter 7—Tokens, Values, and Variables—describes the tokens of the language from which statements are constructed, the types defined by the language and their allowed values, and the variables that store data in objects, arrays, or locally within methods. Chapter 8—Primitives as Types—explores the relationship between the primitive types and objects of their corresponding wrapper classes, and how boxing and unboxing can transparently convert between them. Chapter 9—Operators and Expressions—describes the basic operators of the language, how these operators are used to build expressions, and how expressions are evaluated. Chapter 10—Control Flow—describes how control statements direct the order of statement execution.

Chapter 11—Generic Types—describes generic types: how they are written and used, their power, and their limitations.

Chapter 12—Exceptions and Assertions—describes the language’s powerful error-handling capabilities, and the use of assertions to validate the expected behavior of code.

Chapter 13—Strings and Regular Expressions—describes the built-in language and runtime support for String objects, the underlying character set support, and the powerful utilities for regular expression matching.

Chapter 14—Threads—explains the language’s view of multithreading. Many applications, such as graphical interface-based software, must attend to multiple tasks simultaneously. These tasks must cooperate to behave correctly, and threads meet the needs of cooperative multitasking.

Chapter 15—Annotations—describes the annotation types used to document some of the extra-linguistic properties of classes and method.

Chapter 16—Reflection—describes the runtime type introspection mechanism and how you can construct and manipulate objects of unknown type dynamically at runtime.

Chapter 17—Garbage Collection and Memory—talks about garbage collection, finalization, and lower-strength reference objects.

Chapter 18—Packages—describes how you can group collections of classes and interfaces into separate packages.

Chapter 19—Documentation Comments—shows how to write reference documentation in comments.

Chapters 20 through 24 cover the main packages. Chapter 20—The I/O Package—describes the input/output system, which is based on streams. Chapter 21—Collections—covers the collection or container classes such as sets and lists. Chapter 22—Miscellaneous Utilities—covers the rest of the utility classes such as bit sets, formatted output, text scanning, and random number generation. Chapter 23—System Programming—leads you through the system classes that provide access to features of the underlying platform. Chapter 24—Internationalization and Localization—covers some of the tools used to create programs that can run in many linguistic and cultural environments.

Chapter 25—Standard Packages—briefly explores the packages that are part of the standard platform, giving overviews of those packages not covered in more detail in this book.

Appendix A—Application Evolution—looks at some of the issues involved in dealing with the evolution of applications and the Java platform, and the impact this has on some of the new language features.

Appendix B—Useful Tables—has tables of information that you may find useful for quick reference.

Finally, Further Reading lists works that may be interesting for further reading on complete details, object orientation, programming with threads, software design, and other topics.

Examples and Documentation

All the code examples in the text have been compiled and run on the latest version of the language available at the time the book was written, which was the JDK 1.5.0_02 product version. Only supported features are covered—deprecated types, methods, and fields are ignored except when unavoidable or when knowledge of the past is necessary to understand the present. We have also covered issues beyond writing programs that simply compile. Part of learning a language is to learn to use it well. For this reason, we have tried to show principles of good programming style and design.

In a few places we refer to online documentation. Development environments provide a way to automatically generate documentation (usually HTML documents) for a compiled class from its documentation comments. This documentation is normally viewed with a Web browser.

Results! Why, man, I have gotten a lot of results. I know several thousand things that won’t work.
—Thomas Edison

Most helpful customer reviews

89 of 94 people found the following review helpful.
Concise but complete Java Language Model
By Graeme Webster
I have worked with Java for two years, and have a six-year background in C++. I didn't seek an introduction to Java when I bought The Java Programming Language Third Edition, and I would use many of my own notes, and the book chapters in a different order, with beginning programmers (although it would make an excellent university programming text, supported with tutorials and workshops). Experienced programmers will love this book, but beginners (first-time programmers) should come back to it. But the book's strength is its concise, comprehensive unfolding of insight into the Java language model -- more than just the object model. Serious programmers will not regret reviewing everything they thought they knew about Java (especially those of us who regularly work in C++ and Object Pascal as well as in Java). I will read this book every six months, and dip into it daily, if necessary. It offers me a nice blend of terse explanation and illustrative examples of the language core. This is clearly one of the few "5 star" Java core language books available: good scope, well written, trustworthy -- expert knowledge at my fingertips. Use this book to polish your insight.

24 of 24 people found the following review helpful.
exellent java book
By A Customer
This is one of the best java programming books that I have read. The book concentrates ONLY in java concept and programming language, it does not cover networking, no Graphics, etc... Its advantage is to help newbie concentrated on the core language first. Novice might find the topic a bit too advanced and terse to digest, more advanced programmer will find the book concise and can be used as a reference for later used. Advanced programmer will find the book a bit too verbose--unlike the C programming language from Dennis and Brian which is very terse, great as reference.
The book offers enough depth that it requires few different re-reads for most people.
I think the book is on par with the "C programming language" as a reference of the language, I also like the layout of the page, very easy on the eyes to help the reading. It comes with good examples. The book is printed on high quality paper...
A must have JAVA book, but not the first java book for novice.

25 of 26 people found the following review helpful.
Complete coverage of Java...
By Thomas Duff
If you're looking for a more academic approach to learning Java, as well as one written by *the* authorities in the Java world, you'll be interested in this title... The Java Programming Language, Fourth Edition by Ken Arnold, James Gosling, and David Holmes.

Contents: A Quick Tour; Classes and Objects; Extending Classes; Interfaces; Nested Classes and Interfaces; Enumeration Types; Tokens, Values, and Variables; Primitives as Types; Operations and Expressions; Control Flow; Generic Types; Exceptions and Assertions; Strings and Regular Expressions; Threads; Annotations; Reflection; Garbage Collection and Memory; Packages; Documentation Comments; The I/O Package; Collections; Miscellaneous Utilities; System Programming; Internationalization and Localization; Standard Packages; Application Evolution; Useful Tables; Further Reading; Index

From a content standpoint, this book is very comprehensive. If it's something you need to know to learn Java, you'll find it covered. Given that the authors were deeply involved in building Java, that's not surprising. There's not an overabundance of coding samples, but the discussion of features and concepts is extensive. I got the feeling I was reading a college level textbook on the Java language instead of a more mainstream version that would talk to people of lesser skills. I don't necessarily consider that a bad thing, as there are some people who don't like their material doled out in a "Head First" fashion. If that describes you, then this might be a better choice. I also consider this to be an excellent choice for someone who wants both a tutorial and a reference book rolled into a single volume. In fact, this almost tends more towards the reference side than the tutorial side.

Good coverage of material and subject matter. It may not be the most entertaining read, but you'll be well equipped to go forth into the world of Java development when you finish.

See all 78 customer reviews...

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